August 2006
Press
August 30th, 2006
Ya Heard
August 29th, 2006
Digicom
August 28th, 2006
I think I'm going to upgrade my digital camera.
Futurama
August 27th, 2006
Pay Per View
August 13th, 2006
I've paid for public internet service twice this summer. Once at a Starbucks and once at Laguardia airport. They charge exorbitant amounts for per hour service so you are sort of muscled into paying for an unlimited day pass.
Nerd
August 10th, 2006
I think registering a domain name for a project is a good idea. It's a great first step to get the ball rolling and also a financial obligation that will, idealy, motivate you to follow through with the idea. Otherwise, the money spent on the domain would be a waste.
Will Wright and Computer
August 8th, 2006
Four Helpful Guidelines
August 1st, 2006
These are Will Wright's mantra's for creating successful video games, however, I think they can be applied to a lot of different outlets.
1. Give yourself time to reflect - don't immediately get excited about a new project.
2. Do research - cast a wide net into different fields.
3. Enjoy being obsessive - hope it spreads to others working on the project.
4. Aim to change your audience.
Note: I jotted these down as I listened to an mp3 of his talk, they are not word for word.
1. Give yourself time to reflect - don't immediately get excited about a new project.
2. Do research - cast a wide net into different fields.
3. Enjoy being obsessive - hope it spreads to others working on the project.
4. Aim to change your audience.
Note: I jotted these down as I listened to an mp3 of his talk, they are not word for word.